Maru (DMA OW2) – Day

7.00$


Game: OW2

Type: DMA

Windows (Both PCs): 10/11

Hardware: 2nd PC CPU must support AVX2

DMA Speeds: 5k+ reads & 180mbps+ throughput

Platform: Steam

Input Methods: KMBox B+, KMBox NET, Memwrite

ESP Methods: Fuser, Gamestream (Moonlight/Parsec)

Status: UD It’s read only DMA (memwrite optional)

In stock

AIMBOT
  • Enable/Disable
  • Draw FOV
  • FOV Slider
  • Bone Selection
  • Velocity Compensation
  • Deadzone
  • Speed slider (x and y)
  • Free Y
  • Target Ally option
  • Target Enemy option
  • Ignore Full Health Allies option
flickbot
  • Enable/Disable
  • Draw FOV
  • Closest option
  • FOV slider
  • Speed slider (x and y)
  • Hitbox Scale
  • Hold to Flick Again option
  • Target Ally option
  • Target Enemy option
  • Ignore Full Health Allies option
TRIGGERBOT
  • Enable/Disable
  • Activation Mode
  • Head/Body Select
  • Head only on key
  • Reaction time (ms)
  • Target Ally option
  • Target Enemy option
  • Ignore Full Health Allies option
Targeting
  • Priority selection
  • Ignores option
  • Max Distance slider
  • Lock Target option
  • Smart Lock option
  • Max Aim Time slider
  • Reset target when not visible option
  • Reset target when out of fov option
PLAYER & AI ESP
  • Enable/Disable
  • Box (different types)
  • Healthbar
  • Name
  • Hero Icon
  • Skeleton
  • Distance
  • Ignore Invisible Sombra
  • Outlines
  • Out of FOV Arrows
  • Size slider
  • Scale slider
  • Draw prediction option
Side hud
  • Enable/Disable
  • Spacing slider
  • Rounding slider
radar
  • Enable/Disable
  • Zoom slider
  • Size slider
  • Rectangle Size slider
  • Player option
MISC
  • Auto Melee
  • Window Height/Width
  • Enter Fuser Mode
  • Force Reset Cache
  • Flick/Tracking – Use Sens Modifier
  • Disable KM Box Input when Menu is open option
  • Allow Memory Write option
  • Memory Aim option
  • KMBox Net/B support
  • Language option
  • Menu key option
  • FPS Cap
  • Profiles (Copy and Paste Hero Configs and Load/Share From Code)
caching
  • Global Pointer Cache
  • Entity Table Cache
  • Entity List Cache
  • Hero Components Cache
  • Hero Data Cache
  • Hero Visibility Cache
  • Hero Pos Cache
  • Matrix Cache
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